as you can see below (the 1st line is the exported one and the second the vanilla line) that 1 should actually be a -1, if i change that by hand the scene gets imported without problems
is there a way to prevent dbox from doing this mistake or what does that number stand for anyway lol? would be kinda annoying to fix every output by hand...[/code]P 0; B ships\argon\argon_M5; C 1; N Bships\argon\argon_M5_1b; b // idx 0
/P 0; B ships\argon\argon_M5; C 1; N Bships\argon\argon_M5_1b; b
{ 0x2002; 0; 0; 0; 0.000000; 0.000000; 0.000000; 0.000000; -1; 1; } // 0
/{ 0x2002; 0; 0; 0; 0.000000; 0.000000; 0.000000; 0.000000; -1; -1; } // -1