[SHIPS] 32 BSG Ships in XSP- UPDATE Galactica Guns Fixed See PG 42.
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I agree that Hawkbs recent work (and there is a lot of it!) has been inspiring. Hope you guys can coordinate together to produce the different ships ... pointless having 2 or 3 different Pegasus which can do different things. If you need anybody to test any models I'll give it a go. (I like the easy and fun jobs!)
Bsg mod: I'm sure that someone mentioned that they were working on a BSG map and mentioned it on the forums....
Has someone found the model for the Ragnor Anchorage? if not i'll search for it..........
Bsg mod: I'm sure that someone mentioned that they were working on a BSG map and mentioned it on the forums....
Has someone found the model for the Ragnor Anchorage? if not i'll search for it..........
BETA Release of the Pegasus now up need input please read before downloading it.
Might work on the Galactica a bit to get a fresh perspective on things until I get the feedback I need on this thing too.
Might work on the Galactica a bit to get a fresh perspective on things until I get the feedback I need on this thing too.
Last edited by hawkbs on Sun, 5. Nov 06, 16:01, edited 1 time in total.
Hi - just wondered if you want a ftl jumdrive sound its available here....http://www.galacticastation.com/Audio/audio.html
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New version of the Low Poly Galactica (Launchbay problem fixed)
also Pegasus Release all guns now work!!
The Pegasus can really take a pounding I took her to Xenon 101 (fully armed and shielded) and she was fighting for a good 20 mins before she was killed taking out several cap ships in the process as well as a ton of xenon fighters. Also I have beefed up the hull and shields on the Galactica.
also Pegasus Release all guns now work!!
The Pegasus can really take a pounding I took her to Xenon 101 (fully armed and shielded) and she was fighting for a good 20 mins before she was killed taking out several cap ships in the process as well as a ton of xenon fighters. Also I have beefed up the hull and shields on the Galactica.
Work on the HIGH poly Galactica is progressing nicely.
New WiP screens can be seen over at the TXU BSG forum:
http://www.thexuniverse.com/viewtopic.php?p=20662#20662
Expect the first ingame screens later on this week.
New WiP screens can be seen over at the TXU BSG forum:
http://www.thexuniverse.com/viewtopic.php?p=20662#20662
Expect the first ingame screens later on this week.
The Xtended Mod
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Lol and I just sent you a PM asking how it was coming. Looks great man cant wait to give her a run when your finally finished her. Might start working on that Basestar now hehehe.-XTM- wrote:Work on the HIGH poly Galactica is progressing nicely.
New WiP screens can be seen over at the TXU BSG forum:
http://www.thexuniverse.com/viewtopic.php?p=20662#20662
Expect the first ingame screens later on this week.
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- Joined: Sun, 1. Oct 06, 05:45
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-XTM- Those Galactica Images are fantastic! I think now I'll stop working on mine! When do you expect it to be ready for download? Actually I'd take it as is if it were available?
Hawkbs, -XTM- you guys are phenomenal! I think everyone interested in BSG and X3 appreciate your super efforts!
Hawkbs, -XTM- you guys are phenomenal! I think everyone interested in BSG and X3 appreciate your super efforts!
Because I Can
FANTASTIC work hawkbs , you have seriously got a good thing going, and you really have made an exceptional piece of work. As i figure it was a beta (hopefully you wont be too upset, if you are i will just delete it no worries) i was playing around with docking in the dummies and the galactica scene files.
All i did was make the rear fighter launch port on the right an internal tp\ts docking port and added 2 tp\ts launch ports right on top of the 2 fighter launch ports at the front. whe i tried it man oh man, a x3 tp\ts seems to fit perfectly in the hanger bays! (in and out!). and when you launch fighters 4 mk7 vipers come coming streaming out the front!!!
If you want to have a look at the scene file i butchered (sorry but i took out the rear turrets, seemed wrong having turrets on the thrusters) and my dummies file (which is an extended mod dummies file copy, which has the most number of docking points) i can send it to you for a look.
Speaking of Extended, XTM, your BSG is some serious eye candy, i think my girlfriend is upset i spent more time looking at the XTM's BSG than her
All i did was make the rear fighter launch port on the right an internal tp\ts docking port and added 2 tp\ts launch ports right on top of the 2 fighter launch ports at the front. whe i tried it man oh man, a x3 tp\ts seems to fit perfectly in the hanger bays! (in and out!). and when you launch fighters 4 mk7 vipers come coming streaming out the front!!!
If you want to have a look at the scene file i butchered (sorry but i took out the rear turrets, seemed wrong having turrets on the thrusters) and my dummies file (which is an extended mod dummies file copy, which has the most number of docking points) i can send it to you for a look.
Speaking of Extended, XTM, your BSG is some serious eye candy, i think my girlfriend is upset i spent more time looking at the XTM's BSG than her